I have resorted to picking through what I consider to be the proverbial leftovers of my gaming selection. When the Google webapp store was launched last week, I thought that I'd see what browser-based games their infrastructure was supporting. I knew that this meant I'd probably be wading through a sea of super uninteresting casual games, but I took the chance knowing that neither time nor finances were working in my favor. Namco's Knightfall: Death and Taxes caught my eye. It was quick to load, seemed to have decent production value for a webgame, and was apparently free!
This screen cap is more interesting than the actual cutscenes. Yeah, that bad. |
Now, you'll have to bear with me. I haven't ever owned an iOS device, so Knightfall was completely foreign to me. Reading up on the puzzler, I guess it was released for the iPhone at some point, and it sounds like it is another iteration within the Knightfall series, although I can't finding information on its counterparts. Knightfall: Death and Taxes is a matching puzzler disguised as a roleplaying game. The player is afforded two characters between which they may choose: the Knight and the Princess. Following some yawn inducing 2D animatics (some kind of pseudo libertarian jargon about the taxes and thieves to which the two protagonists have lost their fortune), the Knight and Princess decide to split up in order to reclaim that which is rightfully theirs. Honestly, I clicked through all of the dialog because it was long winded and boring.
Some guy at a cabin telling me how bored I am. |
The puzzle grid -- although, I guess the game automatically pauses whenever it isn't the front window. Good to know. |
The Princess and her propeller-leaf-weapon.. thing. |
Items can be sold at various stores plotted on the overworld map. |
One thing REALLY irked me, though. I cleared the first map, and was about ready to make my way into some unexplored territory -- when the game prompted me to BUY A FULL VERSION. A demo? Really? I had no clue. Okay, being rational, I suppose it was too good to be true. And with a $6.99 USD price tag, purchasing the game didn't seem like an unreasonable idea. But when I forked out the cash to purchase the game, my browser prompted me to download an executable file. Why? I was completely satisfied playing the game in my browser. And furthermore, being that it was a .exe, that meant I couldn't play it natively on my Linux box (and that OSX users would be similarly out of luck)! I even tried plugging the game in through Wine. No go.
The map with yet another hideous "pause" UI draped over it. |
Anyhow, try the demo out on PC or iPhone, and see if it's worth your buck to play through the full version. I will warn you, however, that the iPhone version is apparently stripped down compared to its PC counterpart, as the latter apparently contains four extra game modes I've yet to explore. Relevant links below!
Knightfall: Death and Taxes WebApp (Demo)
Knightfall: Death and Taxes (Download / Purchase)
Since I kind of boned up the screen caps, I'll leave you with some YouTube footage of Knightfall: Death and Taxes gameplay.:
Check the demo out and comment below or hit up our Facebook, let us know what you think!
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