Its been Vanquished

Posted by  | Wednesday, October 27, 2010  at 11:19 PM  

Vanquish is a new release from the acclaimed game designer Shinji Mikami; who is known for creating the Resident Evil series. He has also worked on Clover Studios titles such as God Hand, and Viewtiful Joe. Vanquish is a third person cover shooter, which is easily described as a bullet hell game. It can be quite difficult at times, it is extremely stylish, and overall its a perfectly polished 3rd person shooter with standard mechanics that are typical of the genre.

Return to Vvardenfell: Morrowind in Retrospect

Posted by  | Tuesday, October 26, 2010  at 12:10 PM  
The Elder Scrolls III: Morrowind, my favorite of the Besthesda developed franchise, is a game I go back to a lot. I know most people move forward with the times and a lot of fans have moved on to inhabit the land of Cyrodil but I can't bring myself to do the same. Now, don't get me wrong. I've played both games. I finished everything there was to do in the vanilla Oblivion and enjoyed quite a bit of it. I just found the experience a little too streamlined for my liking. There are a number of reasons I choose to stay in Vvardenfell: The graphics, the sound, the quests, the structure. Everything in Morrowind is interesting. I've grown to love and hate political factions and races. I find myself stealing books from the lairs of necromancers and reading them. The wealth of lore is immense. In short: It's just a better game.

The evolution of gaming part 1: Oooooooh run, run, I'm coming for you!

Posted by  |   at 12:00 AM  
Twelve years ago I was introduced to, what I considered at the time, the best first person shooter ever. I had no idea what a behemoth the game would become nine years later.

When something is too good to be true, it's "Final Fantasy: 4 Heroes of Light"

Posted by  |   at 12:00 AM  



Fantastic artwork. This mini poster actually comes packaged with
the game, sans Japanese title. (image sourced from www.gamersmint.com )

OVERVIEW

The good: Effective aesthetics, above average flavor text, interesting take on turn based combat, fun and easy character class system

The not so good: Extra bad event design

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There are some games you just want to love so badly. Square-Enix / Matrix Software’s Final Fantasy: 4 Heroes of Light is one such game. Directed by Square/soft veteran Takashi Tokita, with concept artwork rendered by Akihiko Yoshida of Ogre Tactics and Final Fantasy Tactics fame, Final Fantasy: 4 Heroes of Light is marketed as a JRPG heart throb for those who grew up during the 8-bit/16-bit gaming transition.